Monthly Archives: September 2012

Polygon Pilgrimage – Episode 9 – Baked Goods – Part 3 – Specular Maps

Greetings once again Pilgrims! We are now at the last of the three commonly requested textures; the specular map.  So let’s get started! Please note that most of the more technical information I will be referencing can be found at … Continue reading

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Polygon Pilgrimage – Episode 8 – Baked Goods – Part 2 – AO Maps

Episode 8 – Baked Goods – Part 2 – Ambient Occlusion Maps Greetings once again Pilgrims! This week we continue our 3 week series looking at the 3 most popular texture maps that I am asked about: Normal Maps, Ambient … Continue reading

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Polygon Pilgrimage – Episode 7 – Baked Goods – Part 1 – Normal Maps

Greetings once again Pilgrims! I hope your journey is going well thus far. This week we begin a 3 week series looking at the 3 most popular texture maps that I am asked about: Normal Maps, Ambient Occlusion Maps, and … Continue reading

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Polygon Pilgrimage – Episode 6 – Update Video 1

Greetings Pilgrims! This week we have a bye week as I am preparing a 3 part series for you.  In the meantime I have a short video to share.  This is a time lapse I took recently of my work … Continue reading

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Polygon Pilgrimage – Episode 5 – Jam Session

Greetings Pilgrims! I’m sure by the title that at least a few of you are/were expecting me to talk about music this episode. Not this week but I’m sure we will discuss music at some point. Recently I held my … Continue reading

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