Monthly Archives: June 2013

The Polygon Pilgrimage – Episode 35 – Folds – Part 1

In this episode of the Polygon Pilgrimage we look into some difficulty I have been having sculpting the folds on a pillow. After doing our research into cloth folds in general we break down the shapes and get into the … Continue reading

Posted in PolygonPilgrimage | Tagged , , , , , , , , , , , , , , , , , | Leave a comment

Polygon Pilgrimage – Episode 34 – Troubleshooting UVs

Greetings Pilgrims! In this episode we tear apart some UV unwrapping that was less than successful and figure out what caused it and how to prevent it in the future. I’ll show you my thought process from how I discovered … Continue reading

Posted in PolygonPilgrimage | Leave a comment

Polygon Pilgrimage – Episode 33 – Combining Normal Maps

Greetings Pilgrims! In this episode we look at a great technique inside of Photoshop to combine two normal maps into one! With this process you can take a noisy, pattern based normal map and add it to an existing detailed … Continue reading

Posted in PolygonPilgrimage | Tagged , , , , , , , , , , , , , , , , , | Leave a comment