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Monthly Archives: January 2015
The Polygon Pilgrimage – S3:E4 – Finding Faces
In this episode of the Polygon Pilgrimage : Season 3 we talk about a way to find polygons that are in a tricky spot using a neat UV Editor window trick! I hope you enjoyed Episode 12 of the Polygon … Continue reading
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Tagged 3D Art, 3D Model, 3D Modeling, 3DS Max, Art, artist, better, games, growth, high poly, journey, knowledge, learning, low poly, pilgrim, pilgrimage, Polygon, Polygon Pilgrimage
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The Polygon Pilgrimage-S3-E3-X Marks the spot
In this episode of the Polygon Pilgrimage : Season 3 we have a look at the handy Find feature inside of 3DS Max. I hope you enjoyed Episode 3 of the Polygon Pilgrimage – Season 3. If you like the … Continue reading
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The Polygon Pilgrimage-S3-E2-Multi Unwrap
In this episode of the Polygon Pilgrimage : Season 3 we check out a way to unwrap multiple objects at once! I hope you enjoyed Episode 2 of the Polygon Pilgrimage – Season 3. If you like the series please … Continue reading
Posted in PolygonPilgrimage
Tagged 3D Art, 3D Model, 3D Modeling, 3DS Max, Art, artist, better, games, growth, high poly, journey, knowledge, learning, low poly, pilgrim, pilgrimage, Polygon, Polygon Pilgrimage
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The Polygon Pilgrimage – S3-E1-Seeing Better
Welcome Pilgrims to a new year of the Polygon Pilgrimage! This year I aim to bring you one episode each and every week. Let the learning in 2015 begin! In this episode of the Polygon Pilgrimage : Season 3 we figure … Continue reading
Posted in PolygonPilgrimage
Tagged 3D Art, 3D Model, 3D Modeling, 3DS Max, Art, artist, better, games, growth, high poly, journey, knowledge, learning, low poly, pilgrim, pilgrimage, Polygon, Polygon Pilgrimage
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