Monthly Archives: August 2015

The Polygon Pilgrimage – S3 – E34 – Substance Easy Versioning

In this episode of the Polygon Pilgrimage : Season 3 we take a look at a really quick and easy way to make multiple versions of your textures using Substance Designer! I hope you enjoyed Episode 34 of the Polygon … Continue reading

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The Polygon Pilgrimage – S3 – E33 – Mirrored Assets

In this episode of the Polygon Pilgrimage : Season 3 we take a look at a simple trick to created perfectly mirrored assets in Unity without having to create a new one! I hope you enjoyed Episode 33 of the … Continue reading

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The Polygon Pilgrimage – S3 – E32 – Monthly Substance Drops!

In this episode of the Polygon Pilgrimage : Season 3 we discus the amazing free content you get for being a Substance Designer and Substance Painter customer! There is no excuse for not picking up your free content! Check it … Continue reading

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The Polygon Pilgrimage – S3 – E31 – Unity Smarter Vertex Snapping!

In this episode of the Polygon Pilgrimage : Season 3 we check out a really easy and super quick trick to snap objects together in Unity! I hope you enjoyed Episode # of the Polygon Pilgrimage – Season 3. If … Continue reading

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The Polygon Pilgrimage – S3 – E30 – Easy Scrolling UVs

In this episode of the Polygon Pilgrimage : Season 3 we achieve the effect of scrolling UVs without any coding! I hope you enjoyed Episode 30 of the Polygon Pilgrimage – Season 3. If you like the series please be … Continue reading

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