Monthly Archives: February 2016

The Polygon Pilgrimage – S4 – E9 – Substance Painter Model Swap!

In this episode of the Polygon Pilgrimage : Season 4 we take a look at a simple way to swap out the model you are painting in Substance Painter. This is really handy if you have hard to see/reach areas. … Continue reading

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The Polygon Pilgrimage – S4 – E8 – Let’s Make: Buttons Part 1

In this episode of the Polygon Pilgrimage : Season 4 we begin a short mini series creating buttons in Unity! Here in part 1 we begin with simple buttons! I hope you enjoyed Episode 8 of the Polygon Pilgrimage – … Continue reading

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The Polygon Pilgrimage – S4 – E7 – Speed Modeling Top 10 Tips!

In this episode of the Polygon Pilgrimage : Season 4 we talk about my Top 10 tips for speed modeling! Ready, set, go! I hope you enjoyed Episode 7 of the Polygon Pilgrimage – Season 4. If you like the … Continue reading

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The Polygon Pilgrimage – S4 – E6 – Disconnected Resources

In this episode of the Polygon Pilgrimage : Season 4 we discuss how to reconnect resources (assets) that have become disconnected! I hope you enjoyed Episode 4 of the Polygon Pilgrimage – Season 4. If you like the series please … Continue reading

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The Polygon Pilgrimage – S4 – E5 – Changing external resources in Unity!

In this episode of the Polygon Pilgrimage : Season 4 we go over how to change our external resources, in particular our script editor to MonoDevelop! I hope you enjoyed Episode 5 of the Polygon Pilgrimage – Season 4. If … Continue reading

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