Monthly Archives: January 2017

The Polygon Pilgrimage – S5 – E5 – Unity User’s Guide To Learning UE4: Vol.1

In this episode of the Polygon Pilgrimage : Season 5 I share my first Volume of A Unity User’s Guide To Learning Unreal Engine 4.  In this series I will be sharing my thoughts, and lessons learned to help long … Continue reading

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The Polygon Pilgrimage – S5 – E4 – Global Game Jam 2017 Prep!

In this episode of the Polygon Pilgrimage : Season 5 we take a look at some fantastic assets available for the Global Game Jam 2017!  See full list below: List: Free monsters (bat, bunny, slime) https://www.assetstore.unity3d.com/en/#!/content/77703 GGJ Menu https://www.assetstore.unity3d.com/en/#!/content/40465 JRPG … Continue reading

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The Polygon Pilgrimage – S5 – E3 – Custom Rolling Dice!

In this episode of the Polygon Pilgrimage : Season 5 we let the good times roll, literally.  Let’s make some custom rolling dice that even tell us what face is showing!  Enjoy! I hope you enjoyed Episode 3 of the … Continue reading

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The Polygon Pilgrimage – S5 – E2 – Substance Sub-Graph, Rock Cracks!

In this episode of the Polygon Pilgrimage : Season 5 we take a look at creating a custom subgraph in Substance Designer to take any lines we hand draw and turn them into deep cracks in a rocky surface! Check … Continue reading

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The Polygon Pilgrimage – S5 – E1 – Kuadro Reference Tool!

In this episode of the Polygon Pilgrimage : Season 5 we kick off the season with an awesome reference tool; Kuadro! Check it out here: http://kruelgames.com/tools/kuadro/ I hope you enjoyed Episode 1 of the Polygon Pilgrimage – Season 5. If … Continue reading

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