Polygon Pilgrimage – Episode 28 – Group Unwrap Trick

Greetings Pilgrims!

In this episode of the Polygon Pilgrimage we use a neat trick to unwrap multiple objects that need to share the same texture sheet. This is a great technique to use if you have an older copy of Max or a piece of software that does not support multiple mesh unwrapping.

Now, enjoy episode 28 of the Polygon Pilgrimage!

QOTD:

“Thus the task is not so much to see what no one has yet seen, but to think what no one has yet thought about that which everybody sees.”

– E. Schrodinger

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I hope you enjoyed Episode 28 of the Polygon Pilgrimage. If you like the series please be sure to subscribe and follow the series on twitter (@PolygonPilgrim)!

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