The Polygon Pilgrimage – S3-E1-Seeing Better

Welcome Pilgrims to a new year of the Polygon Pilgrimage!  This year I aim to bring you one episode each and every week.  Let the learning in 2015 begin!

In this episode of the Polygon Pilgrimage : Season 3 we figure out a way to control exactly how transparent our mesh is.  This allows us to see internal parts much easier!

Note:  As of the time of this recording I was not aware that there are now maxscript tools to do this.  Here is a great one I found by fellow artist Darren Horrocks!

Link: https://darrenhorrocks.wordpress.com

Link: MAXScript Download – Object_Visibility_Dockable.ms

Note: This works on the entire object whereas using a Multi-subobject material you could, in theory, affect only part of a mesh.

I hope you enjoyed Episode 1 of the Polygon Pilgrimage – Season 3. If you like the series please be sure to subscribe and follow the series on twitter (@PolygonPilgrim), and YouTube.

Thanks for watching!
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